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Ghost tower of inverness map
Ghost tower of inverness map










ghost tower of inverness map

My Sea Princes campaign picks up with the Sinister Secret of Saltmarsh (5E version) next week. I'm not necessarily asking for a full gazetteer write-up of the Sea Princes, that's easy to find, just handy references to what's right across the bay from Saltmarsh to give the tiny town more context (like what's being traded, smuggled, notable pirates, ships, intrigues) and to push the boundaries to what's acceptable for publication on that site.

ghost tower of inverness map

What we currently know of Monmurg and Prince Jeon II could barely fill an index card. They would definitely make more sense travel-wise than crossing the vast Azure Sea as well.Īt any rate, with the Hold so damn close to Saltmarsh it is imperative to me, that this country gets developed in any shape or form through the DMsGuild. I'd wager to say the plots and placement of all the GoS adventures, besides the three U-series modules, would work fantastically in the Sea Princes. For this reason, it is incomprehensible to me as a Greyhawk enthusiast, that you might be encouraged to run an entire Saltmarsh campaign and NOT use the Hold at all. It is just under 60 miles away (2 hexes)! Most of greater Keoland is much much farther away than that. Saltmarsh does not show on this map, but for those who don't have a map handy, it is due north of Monmurg on the coast of neighboring Keoland. I recently threw together this map of the Jeklea Bay region to show what a widely interesting and underdeveloped area the Sea Princes really is like.

ghost tower of inverness map

Thanks to the release of Ghosts of Saltmarsh, I've been inspired enough to get my own Hold of the Sea Princes campaign running again after a short hiatus. Greetings again, friends of Greyhawk! Today is just some personal gaming news.












Ghost tower of inverness map